Bosses

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Bosses are a unique type of enemy.

Every 16th wave, a boss will spawn. Bosses are significantly more powerful than any other enemy type, and have a visible health bar. Unlike most enemies, they will not attempt to ram into the planet, instead creating advanced attack patterns that single-handedly preoccupy the player. During the boss' wave, combo can't be lost, however, it can be increased by blocking red projectiles or killing boss minions.

The bosses, in the order they appear, are as follows:

After beating each boss, you will be presented a random Item (excluding Karmai) for free. If it's the first time you beat them, you will get an achievement.